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i red and red and red and so much info im now lost lol:))
please help me:)
1agi=1ap right?
ap=increase your white damge?or am i wrong???(14ap=+1 weapo damage??)
wich is better for dagger rogue?? highest crit possible or highest ap possible?
when i red osiris guide on legion....he says go for the highest crit possible but after reading some thread i have the probably misconception that he was wrong???
ex:http://forums.worldofwar.net/showthread.php?t=357222
like i said on top to gain 1 ap just gain 1 agil(if im right?)
but to increase your %crit you need what to increase?
welll if you can answer please do im so lost:(ty
AP increases all your damage (except the skills that do fixed amount of damage, like Evis). 14 AP = 1 DPS, for example for a 2.2 speed sword this adds 2.2 damage to autoattack and 2.4 damage to SS (attack power normalization with speed 2.4 or whatever it was).
You need 30 agi to get 1% crit. But 30 agi also gives you 30 armor, 30ap and 2% dodge, so agi is far superrior to crit.
The best possible is "both". Keeping crit close to 25% while getting high AP is a nice goal, I have 27% or so crit with 778 AP unbuffed. When I get my BF hood, my AP will go up by 48 as I can slap my 2nd Death's Embrace enchant on it. My crit will go down a bit, but it's not a problem considering how much AP I gain.
ty,so if i go dagger rogue or hemo rogue?should i reach the same numbers?
25%crit and over 700 ap???
and please how can i find at all time what are my numbers(crit and ap??)addon?
and so after i reach lets say those number,if i find anyhting a little more powerfull for weapons wich would be better?30% crits and 700 ap or 800 ap and 25%crit?wich adagger rogue needs the most??:)ty
btw you say 25%crit?i have impr,BS at already 30%,so the numbers your talking about is for the normal(dps)attacks?did i got this right??:)ty
You should only consider higher crit if you are a seal fate rogue, and even then high AP is good because backstabs will be a lot higher.
You can find your crit in the spell book by hovering your mouse over the attack skill.
You find your AP in your character sheet (c key).
For dagger rogue I'd say you should have your AP as high as possible, but do not neglect crit. I think 800 ap + 25% crit is better than 700/30.
Yeah the crit I'm talking about is your base attack. If you have improved backstab, your actual crit is 30+base crit, so with 25% base you get to 55% crit chance for BS only.
ty very much:)
and now i get it i should go a lot to AP since i will often do KS.BS.BS so my damage could be higher:) since with imp BS and AMB i crit already easy ty:)
and of course with hemo build(wich means a lot of hit with stun lock then the normal attack is more important)so i need the crit be higher(slow weapons =already big damage),
well finally im out of the blue:)thx
I don't like it when people say "you need to get X AP and Y crit". Your AP and crit values purely depend on your gear quality. Blue-equipped people will have a very hard time hitting 4k HP 700 AP and 22 crit, while fully epiced rogues will be much above these stats whether they want it or not.
As for how much agility is equal 1 crit and 1 AP, I find that for my gear and spec (680 AP 22 crit, 21/8/22 dagger/stunlock hybrid), I get 20 AP = 12.5 AGI = 1.13 crit in terms of total DPS increase for SS. For BS it's the same only 1.25 crit instead of 1.13.
you see,this is what i mean about those number:
" I get 20 AP = 12.5 AGI = 1.13 crit in terms of total DPS increase for SS. For BS it's the same only 1.25 crit instead of 1.13. "
i dont really comprehend it (i do for math but not really how you do apply it:)),but with words like i did it smore clear with me,just hope i did get the point??:)
" go a lot to AP since i will often do KS.BS.BS so my damage could be higher:) since with imp BS and AMB i crit already easy ty:)"
I don't really understand your post but what I meant is 20 AP is as good as 12.5 agi and as good as 1.13 crit with my stats and spec.
For BS since it has somewhat different numbers I get 19.5 AP = 13 agi = 1.25 agi (this is more accurate as the other post was from memory ;p).
Oh my weapons are gutgore and vis'kag. BTW these numbers are also equal to about 1% increase in damage.
but your number changes depending on your gear(armor and weapon) right?
so how you find those numbers???
when you ll get a new weapon those number wont srand so ,how will you do this mathcraft? ty
I put everything into excel and made a calculation of my total DPS in a fight, then checked how much of each stat I would need to increase that DPS by 1%. It's a simply calculation taking into account energy cost and regeneration, ability specifics, and miss rates on white damage (miss rates ignored for specials since it's 5% chance to lose a small part of the energy which is almost meaningless).
Of course when stunlocking this isn't accurate, but you can't exactly calculate it anyway as it depends on the kind of stunlock you're doing, and it's not too far off anyway.
And yes when my gear changes significantly (which isn't often), I have to redo everything.