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What if we could have two crafting and one gathering skill
Reason I propose this is because when I turned 60, I got rid of skinning and took up alchemy to buff myself and make some money in the AH. But it literally broke my heart when I put away my skinning knife into my bank vault, almost felt like losing a part of me. Now it is not the same when I down a beast mob and see "skinnable" highlighted in bright red.
Why couldn't we have two crafting skills and one gathering skill and then one tetiary skill or our choosing (cooking, first aid, fishing). Is that too much to ask? Would it ruin the economy?
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