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Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > UI Customisation > UI/Mod Developer Forum

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Old 25-06-2006, 07:47 PM   #1
RokkeR
WorldofWar.Net Member
 
Join Date: May 2005
Location: Falkenberg, Sweden
Posts: 1
Question 3D model addons in 1.11?

A few weeks before 1.11 arrived i read this topic about new UI-stuff.
When i read that the command "filename = Model:GetModel()" would be implemented my first thought was: Wow! If this command does what i think it does then maybe we're finally getting instantly normal sized models!

The Thread:
https://forums.worldofwarcraft.com/t...p=1#post343889

What i was hoping for was something like this example to be implemented:
  • Target a mob.
  • Addon get's the mob's model name.
  • Addon checks a database what scale is appropriate for the model.
    (If not found in the database then use standard scale).
  • Display the model.

Zuxana's Model Citizen has ZMobDB to keep track of your personal settings for each mob using the name of the mob, but wouldn't it be possible to have a global scale for each and every model in the game if you use this new command to get the name of the model?
I really hate it when you set the model scale for a gnome to a certain size and when you target another gnome you get the "original" scale.

Is anybody working on something like this?
I haven't coded anything concerning models in WoW so i haven't tried it out my self. Though what i was expecting was that a lot of the 3D-model addons out there would all get a heavy update in less than a week after the patch.
I can understand that developers don't have all the time in the world to upgrade addons but i haven't seen a topic on this subject anywhere so i'm starting to get a bit concerned.

Any way, if my idea of this new command is really off and it does something completely different than my logic tells me, then please correct me so that i can go hide beneathe a rock somewhere ^^

// Carrion, Tarren Mill EU
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