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Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > Raids & Instances

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Old 24-07-2006, 10:09 PM   #1
melliandre
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Pulling in AQ20

So I'm a hunter and I just joined a raiding guild. I've been happily kiting drakk, pulling in strat ud, and over the weekend even did a couple pulls in MC with no problems.

Here's where my problem comes from, what is the most effective way to pull the bugs in AQ20? I'd never been in AQ20, and Sunday I was asked to do the pulling. So I was able to do the pulling decently, but I ended up dead almost every time. (I ended up at 38% durability after 45 min of this) So here's what I noticed. The bugs are insanely fast, and hurt. So for my first pull I tried just an arcane shot at max distance and ran back. I became bug mincemeat. I wasn't even half way back to the group when I bit it. So for the next attempt I turned on aspect of the cheetah, arcaned shot, and ran back. I made it back to the group that time, but the bugs still caught up to me and hit me, and even with a FD (which 1/4 the time seemed to be resisted) I still died from all the poisons.

So mostly I just spent the rest of the time sticking to the cheetah strategy. The bugs did make it back to our warriors, however I just spent most of the raid watching it dead :) So is there a better strategy for pulling the bugs? Should I just be wearing tons of nature resistance gear to be able to do it?

Thanks, Melli
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Old 24-07-2006, 10:44 PM   #2
Oatmealsmurf
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The way our guild does it is main tank and a druid get pretty close to the hunter and the MT will pick them up with challenging shout... and then the druid will root one. The tank will walk them back to the group and an OT will pick up the third.

If it was a pull that didn't require a lot of careful timing he'd send his pet turtle out to body pull them and if he died who cares.
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Old 25-07-2006, 01:53 AM   #3
Twoflower
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if you dont make it back to the raid, he is stanidng too far away, perhaps ? :)
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Old 27-07-2006, 10:38 AM   #4
Dahij
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Well, I had exactly same problem yesterday. Has anyone tried pulling with pet ? Because that's what I'll try next time, I quess.
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Old 27-07-2006, 01:06 PM   #5
Baboon
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I have a priest and i usually try to shield and heal like mad on the hunter to keep him alive. I'll get aggro myself then and die, but at least we split the dying up between two ;)

It's just the place where you die a lot, my dear hunter. At spider in ZG usually the mages are the ones who have a hard time, here it's you.
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Old 27-07-2006, 02:17 PM   #6
Dutchgrass
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If you're having issues with pulling the first few groups (which is understandable, their patrol routes are annoying and there are quite a few of them) and are pretty sure you'll die anyway, you might as well pull the first few groups naked to avoid durability loss.
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Old 27-07-2006, 08:37 PM   #7
hulla-hop
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i only pet pull the dudes at ossis room, cause the ones with meteor are kinda annoying if they hit you :)

anyways, i just pull with cheatah and arcane rank 1 at the frist bug room. get shielded by priest, get your warriors and druids to move a bit closer so druids can root and warrs pick them up. i also spend a fair god time waiting for some of them to come closer. if you know you cant make it back in time, dont pull, or get the raid to move closer. greater nature prot pots are cheap and usefull as well, i get hit for 5-6k nature damage sometimes and a pot can be what saves me from a bigger repair bill. also, it gets better with experience. i used to die alot too, but i hardly ever anymore. so practice and reep the rewards when you kill ossi for the first time (we just did last night, woop!)

gl with the pulling.

Last edited by hulla-hop; 27-07-2006 at 08:39 PM..
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Old 27-07-2006, 09:19 PM   #8
melliandre
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Thanks to everyone for your advice. (and I also don't feel as bad now that I know its not just me having a tough time with those pulls)

I'll try to see if my guild lets me try pet pulling, they are of the no pets in instances mind frame, but I may be able to convince them that a dead kitty is better than a dead NE :)

I've picked up a couple of pieces of greens that have just NR on them and no other stats from random instance drops, so maybe I'll try the pulls naked except for those pieces (they should be cheaper to repair than my current outfit -- my repair bill for last sundays AQ20/MC run came to 11g (ouch)) I also have a DHC, so maybe I'll bring along another gun for the pulls that's cheaper to repair.

I also felt a little rushed last weekend when doing the pulls cause we needed to get to the boss quickly cause we had an MC run scheduled and we started late. But I did learn that if I just planted myself where I knew they would eventually come back it was much better to wait than to try to run around and chase after them.

And yeah those damn guards (the single pull guys that I think look like tingle from zelda and annoy me just as much) would hit me with a poison that was doing about 2.5k in one hit ouch.

I'll be trying again this sunday so thanks again!
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Old 28-07-2006, 05:53 PM   #9
Dark Matter
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No Pets in instances?

Way to gimp a hunter - esp a Beastmaster.

We pet pull the mobs just before Geddon and Shazzah + those bosses to Garrs room and pet pull and a couple of the mobs at the top of the hill of death in MC.

We also pet pull the BWL trash after the Suppression room, the three drakes and Chrommie in BWL.

Not one of our hunters is told to leave his pet behind - The only time they are asked to recall them is if they are attacking the Bloodrinkers in ZG.

Hunters should be encouraged to use their pets effectively in raids.
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Old 28-07-2006, 09:01 PM   #10
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I also got some more advice I thought I'd share. Lay a frost trap down, and it should slow down the bugs. Haven't tried it yet, but hopefully it'll work :)
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