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Considering that the xp you get from mobs scales higher as you level, the time it takes to gain each lvl is grossly mistaken if it's based off of a single average of xp/hour from 1-60. There could in fact be an average but it would in no way reflect each lvls individual average xp/hour.
Figure at lvl 1 you're killing mobs for like 75xp each and at lvl 60 you're killing mobs for like 500xp each etc... Not sure if those are the appropriate numbers but just saying that it does in fact scale. So even if 59-60 represents 1/20th of the total experience you will get it faster then an equivilant lower range of levels that also represents 1/20th of the total experience, because you will be getting more experience per kill at that lvl. Naturally the level itself will be slower then a single level that is lower then it, but as a fraction of total experience it will actually move faster.
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