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I have to admit, the WoW classes seem to have it all. There's really only one thing they lack: fighters. They would be able to use ranged and melee equally. They could dps like a hunter or a dps-specced warrior or a rogue, pull (not as well as a hunter, though), and wear plate and tank (better than a shaman but worse than a paladin). Talent trees would improve tanking (to the point of a paladin or dps warrior), melee (to the point of a melee class) and ranged (to the point of a hunter). They would be like warriors, only a little more varied. They would probably use rage.
What do you think of that?
Stats:
tank 70%, dps 70%, pulling 70%, CC 0, buffs 25%, debuffs 50%
There's a problem, a class can do it all not only takes people from playing other classes, it is also disbalancing.
If there is a class that is able to do everything, then nobody needs everyone else anymore. Why don't drag 5 fighters to an instance as opposed to 1 tank/feral druid/paladin/shaman, a resto druid/resto shaman/holy priest/paladin, a rogue/feral druid/fury warrior/hunter and a warlock/mage/shaman/druid/hunter/shadow priest and anyone else who can CC?
Oh, and our ordinary tank CAN pull, and already has a certain degree of CC like stunning and can do decent DPS.
Last edited by Mincemaker; 02-10-2006 at 05:13 AM..
If there is a class that is able to do everything, then nobody needs everyone else anymore. Why don't drag 5 fighters to an instance.
Pfft, it's not like that's not done now with Druids, Shamans, and Paladins. I've run every endgame 5-man with all Druids. A group of guildmates also had a weekly game where they leveled to 60 and completed every instance with 5 Paladins. They are now doing the same thing with Shamans.
There's a problem, a class can do it all not only takes people from playing other classes, it is also disbalancing.
If there is a class that is able to do everything, then nobody needs everyone else anymore. Why don't drag 5 fighters to an instance as opposed to 1 tank/feral druid/paladin/shaman, a resto druid/resto shaman/holy priest/paladin, a rogue/feral druid/fury warrior/hunter and a warlock/mage/shaman/druid/hunter/shadow priest and anyone else who can CC?
Oh, and our ordinary tank CAN pull, and already has a certain degree of CC like stunning and can do decent DPS.
Anybody else notice how Druid pops up in all your examples? You've just destroyed your argument in the next sentence by pointing out that you can already do 5-mans with just one class. In fact... there are examples of people 2 manning MC (Hunter+Priest). But that's not to say that those two people "don't need" everybody else.
Anybody else notice how Druid pops up in all your examples? You've just destroyed your argument in the next sentence by pointing out that you can already do 5-mans with just one class. In fact... there are examples of people 2 manning MC (Hunter+Priest). But that's not to say that those two people "don't need" everybody else.
That's because a Feral druid is not a good healer, and a resto druid is not exactly a good tank either. Same goes to the shamans.
These people are jack of all trades, but to actually excel in anything, they got to drop one aspect of their character and specialize in another.
The class that mtgap suggested on the other hand doesn't suffer from the specialization problem.
Remember, read the 'feral' and the 'resto' in front of the class name and you know that what these classes specializes at.
There's two problems with your whole thing, 1. You said they'd be able to tank better than a Shaman, but worse than a Paladin, but Shaman's can tank better than Paladin's for the most part. 2. They'd be overpowered.
how about a new class with something new insteda of crap we already have. maybe like a monk ( someone already came up with some nice details on them) or maybe a bard, enchanter, psychic or something, i dont know.