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Enchanting is essentially a "BoP" profession, pretty much like Engineering is. That is, it will almost exclusively benefit the character with the Enchanting skill, and not your alts. The reason is as stated above, i.e. that you can't put enchants on soulbound items. And as the best gear in the game is BoP anyway, this is pretty much a non-starter.
You could use your Enchanter-char to supply mats for your alts' enchants, but note that not all high end Enchanters give the enchants away if you bring the mats. Some of these recipes are either very rare/expensive drops or the result of massive rep grinds, and they usually charge an enchanting fee to cover their investment (and rightly so - I know I would do the same).
Enchanting is imho only profitable if you're able to get hold of one of these enchants and charge said enchanting fee, as it costs a fortune to skill up. Without any rare enchants, you'll struggle hard just to break even.
Enchanting can be useful on your main character, though, as you can shard unwanted BoP items - including T1/T2 epics - when you get replacements for them. Without Enchanting, you would either have to bank them or vendor them, which can be a bit painful. With Enchanting you'll at least get some Nexus Crystals out of it.
IMHO, Jewelcrafting seems to be a better supporting profession - in that your Jewelcrafter can send rings and trinkets (few of which seem to be BoP), and at lvl 60+ you can also provide gems for your alts, i.e. for socketable items.
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