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My guild is small but mature. We are mostly in ZG gear. We regularly clear ZG in one night (including Jin'Do and Bloodlord) and we've only been to AQ20 one time, but we took down Kurinaxx on our first try. (We didn't attempt any further.)
We watched a video of a 5 man group downing Onyxia, and decided to give it a shot.
So tomorrow we are taking just 22 people for our first try at Onyxia. Everyone will have a class specific flask courtesy of the guild bank, and Greater Fire Prot all around. Our MT has 203 FR unbuffed, and we have 1 Dwarf Priest.
Maybe, You can try but biggest challenge will be getting your guild to learn the fight, If u know the fight well enuff, you can avoid getting deepbreathed all together.
So Maybe, Maybe not. Depends on how fast your guild learns
It will depend on your ability to learn the fight and you will have to avoid the deep breaths. My raid leader has done it 5 man before... (took them 2 hours from pull to kill he said) and it's done 10-15 man pretty frequently... also the infamous all mage and all druid Onyxia kills. It's one of the least personel dependant fights... so you CAN do it.
The fight is all about aggro control... if someone grabs aggro from the MT and Ony gets turned she can kill half the raid with her flame breath or tail swipe people into the whelp rooms and wipe the raid. For that reason I would advise that you have everyone get KTM threat meter... And also not give out flasks of supreme power to your dps casters. With half a raid you're going to have to go through periods where the casters basically shut it down completely to manage their aggro and allow the Tank to rebuild his. The only people who should be doing constant sustained DPS are rogues and hunters because they have aggro dumping capabilities.
Also wouldn't advise wasting any flasks until you are comfortable with the phases and the transitions from one to the next. Once you know how the fight goes then use your flasks to make it easier to finish. Having a MT who knows how to stance dance and thus avoid the fears is also a plus. Of course if you're Alliance and you have dorf priests you get Ony on easy mode and the fears won't be much of an issue.
Last edited by Oatmealsmurf; 31-10-2006 at 06:22 PM..
You'll be more than ready to tackle Onyxia. Onyxia is not at all difficult. However, it IS an exercise in guild organization... if one person isn't watching and gets feared into the whelp caves, chances are you won't be able to handle the surge of whelps. If a Dwarf Priest isn't putting FW on the MT, they have to be ready to stance-dance. If Onyxia does a Deep Breath, how many people are going to be able to run to the side in time?
Its only as hard as you make it. :) As long as your MT and his/her healers are semi-decent, you'll have no problem with Ony. Remember... its about response time and organization.
As long as your MT and his/her healers are semi-decent, you'll have no problem with Ony.
I beg to differ. Yes, it's important for the MT to keep aggro ... but that should be done without a hitch with a fear warding Priest (which the OP indicated they have).
The biggest cause for wipes I've seen is either (a) people not understanding the axis on which Onyxia breathes, and thus causing multiple people to die to her deep breath; and (b) poor/no whelp control.
I've done Onyxia with as few as 18. Guildmates have killed her with 15 (and I'm sure we could do it with 10 if we really wanted to). But, these were people who understand the mechanics of the fight and the mechanics of raid tanking and healing at an AQ40 level. Positioning, mana conservation, and the like in Onyxia pales in comparison to fights such as Twin Emps, C'Thun and even Nefarian in BWL; ZG doesn't really teach you any of those skills.
As said by others, I would not recommend flasking until every single one of you understands the fight. Onyxia is only trivial to those who fully understand how she operates.
I didn't see the mention of the dorf priest... but with only one the tank will have to stance dance some to avoid fearing if possible as well... she'll fear more than once every two minutes. It's doable though even if your tank can't avoid all fears... as long as he stays on top of the aggro list and gets her turned properly as soon as possible.
And if you don't have KTM everyone should at least have target of target on... and if you are at the top of the thread meter or she targets you in phase three... you should immediately run to the north where she is being tanked... take your death for the team and keep everyone else alive.
The Ony fight for my guild was several weeks of wiping until we learned to work together and not pull aggro. Phase 1 is pretty easy if you lay off attacking for a while. Phase 1 can be done with a tank and a army of priests. The only worry would be the tank dying of old age beffore Ony takes off. Phase 2 can be tricky with her deep breaths.... and as the previous Ony Deep Breath thread shows us... none of us have any clue what causes deep breaths =]. You need good whelp control. 4 mages is a good number if you have them. 2 on each side with a warrior and a priest. The warrior tries to get aggro from the whelps... the mages frost nova them in place and AoE them down.
Phase 3 is similiar to phase 1, but you have lava spewing from the cracks in the floor and ony fearing. Having your tank stance dance is good, but we've seen her fear many times between his cooldown. Once he's feared and can't stance dance it away, dps needs to slow down.
Oh the little things: soulstone your tanks and mages... you need to run back if you wipe. Save your druids battlerez's for the dwarf priest. He's probably your most important player with his/her fear ward. Oh, and if you wipe and run back, you need to either wait for the warders to repop and kill them again, or gather everyone at the front and run straight from the front to Ony... no stopping. If you stop, you'll get 2 warders repopping on you.
Well, I guess I'll have to be the skeptic of the bunch....
Sure, Ony can be done with many fewer than 22, but not until you've figured it all out...I predict that it will take awhile of trying to get it down...
Partner with a guild that can supply 10 more experienced folks, and you'll fare much better, more quickly...
Not saying it can't be done...but you'll probably succeed more quickly using a modified approach.
I would try it anyway, and come back here to prove me wrong...heh
Mesonm has a great point... You can either partner with another guild to get the numbers, or pug it. Grab your 22 poeple and ask all your friends. There are a probably a lot of keyed people out there who have never seen Ony. Grab another 18 people and start learning the fight.