Unofficial World of Warcraft Forums  
Please respect other members. Please do not post links or information about hacking/warez/cheats.
Read the rules of these forums as we rarely warn before banning. Lost or need RSS check the forum map.

Quick Site Nav
Navigation
Worldofwar.Net
WoW Forums
WoWDigger WoW Database
Articles
Community Blogs
WoW Info
Wrath of the Lich King Info
Primary Professions
Secondary Professions
Maps
Classes
PvP
A-Z Index
Guides
Submit Guides
List Guides
UI/Mods
Latest Mods
Submit Mod
List Macros
Submit Macro
Media Gallery
Gallery Home
Upload Pics
Community WoW Shots
Community BC Shots
Player Pics
Official WoW Shots
Official BC Shots


Donate and get extra forum perks
Support WoW:IncGamers

Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > Battlegrounds

Reply
 
Thread Tools Display Modes
Old 21-12-2006, 01:08 PM   #1
timebomb
WorldofWar.Net Member
 
Join Date: Sep 2006
Location: new hampshire
Posts: 356
Aliance are getting sloppy in AV

Last night I won about 50% of the games. Now you may think thats bad but my battlegroup in 50 games I won 2, but last night we were 50% 4/8 for the night. Man I had a good time on defence. Aliance is getting sloppy in AV.

Anyone have such luck?
timebomb is offline   Reply With Quote
Old 21-12-2006, 06:01 PM   #2
JFoobar
WorldofWar.Net Member
 
Join Date: Apr 2006
Location: Washington DC
Posts: 285
I did win 3 last night out of about 10 played, which is higher than average for me. Two of the wins were because the alliance played way too much defense at SH for too long and we simply won the race to the general after that was over.
JFoobar is offline   Reply With Quote
Old 21-12-2006, 07:38 PM   #3
Sundestroyer
WorldofWar.Net Member
 
Sundestroyer's Avatar
 
Join Date: Oct 2006
Location: Sacramento, Ca.
Posts: 210
Yes, I've noticed the same on my battlegroup. Before we were winning about 25%-33% of the time...but we seem to be pushing 40%-50% now. I haven't noticed any map changes or anything...but we have been playing more defense than before. Also, I think it may have something to do with the amount of rep that is possible in AV. Many people that used to play AB/WSG exclusively are playing more AV now for the rep...which is giving us more experienced PVPers now than before. That is just a theory though.
Sundestroyer is offline   Reply With Quote
Old 21-12-2006, 08:13 PM   #4
rgirty
WorldofWar.Net Member
 
Join Date: Apr 2006
Location: USA
Posts: 8,209
Blog Entries: 2
winning about 80-90% still for me.
rgirty is offline   Reply With Quote
Old 22-12-2006, 02:47 AM   #5
Riceak
WorldofWar.Net Member
 
Riceak's Avatar
 
Join Date: Dec 2006
Location: Holland
Posts: 5
lol as long as you can play 10 on 1 night you shouldn't complain about how much you win.

I can only play 1 maybe 2 on a whole eavening / night. I win them 99% and only get 6 marks and some rep.


Ooh did I mention the waiting time from 1 1/2 hour?
Riceak is offline   Reply With Quote
Old 22-12-2006, 12:57 PM   #6
timebomb
WorldofWar.Net Member
 
Join Date: Sep 2006
Location: new hampshire
Posts: 356
damn, an hour and a half wait? thats nuts. my wait on any BG is (no lie) 10-20 secounds. well i'd still want to win :).
timebomb is offline   Reply With Quote
Old 22-12-2006, 03:44 PM   #7
Drpep
WorldofWar.Net Member
 
Join Date: Apr 2006
Location: OK
Posts: 169
In our battlegrp, alli have also been spending alot of time at SH. Boggles my mind, on why they try and turtle from the start. I might quess that if their q's are long, they might be doing a turtle on purpose to sqeeze as much rep as possible. Just a thought.

Our wait time in av is about 15 to 30 sec per game. AB - 1 to 6 min. Wsg 4 to 6 min. I can sometimes q up for an av and if the wsg wait is just long enough, i can forgo the turtles and exit to another bg with 150 or so bonus honor.
Drpep is offline   Reply With Quote
Sponsored Links
Old 22-12-2006, 03:44 PM   #8
Mirinda
WorldofWar.Net Member
 
Join Date: Jun 2006
Location: Kansas City
Posts: 594
On the Sen'jin server I have to wait 30-45 minutes to get into AV. AB and WSG are little populated. No real wait for the 2 vs 2 arenas either.

I have observed Alliance getting sloppy in AV as well. Horde does best when they cut us off in the middle (Icewing) and wipe the initial group that hits Stonehearth Outpost. Then we're rezzing up at Stormpike and in a helluva fight to get past Icewing.
Mirinda is offline   Reply With Quote
Old 22-12-2006, 05:30 PM   #9
Inferna
WorldofWar.Net Member
 
Join Date: Dec 2006
Posts: 117
Once Horde learns to defend their bottleneck (IB GY and TP) like Alliance defends there bottleneck (Stormpike GY) then AV will play out the way developers intended it to.

There is no disadvantage in AV, Horde groups that defend IB GY and TP bottleneck are just as effective, its just that they rarely ever do this whereas Alliance consistently defends Stormpike.

It takes like 10-15 horde to guard the path and they effectively slow the capture of IB gy, TP, and FW gy.
Inferna is offline   Reply With Quote
Old 22-12-2006, 06:33 PM   #10
JFoobar
WorldofWar.Net Member
 
Join Date: Apr 2006
Location: Washington DC
Posts: 285
Quote:
Originally Posted by Inferna View Post
Once Horde learns to defend their bottleneck (IB GY and TP) like Alliance defends there bottleneck (Stormpike GY) then AV will play out the way developers intended it to.

There is no disadvantage in AV, Horde groups that defend IB GY and TP bottleneck are just as effective, its just that they rarely ever do this whereas Alliance consistently defends Stormpike.
While I don't disagree with your basic contention, you are contradicting yourself in a way by making an invalid comparison. The only bottleneck that horde has outside of the keeps themselves is the IB ridge, right? Well, the comparable alliance location is not SP, it's SH/IW. Furthermore, SH/IW is a slightly better bottleneck than IB due to line of sight issue for defense.

Alliance gets an additional bottleneck (of sorts) at SP that Horde does not get at FW GY. FW GY really couldn't be more open than it is.

That being said, I think the topographical advantage for alliance in AV is overstated. I believe that it is not so much that the alliance has an advantage, its just that the layout favors the typical disorganized play of an alliance PUG versus a horde PUG. I think in a battle of two-equally geared premades, the difference would be far less noticable.

The bottleneck advantage of SP GY over FW GY is also a substantial disadvantage against organized horde opposition. They can approach from three different directions, two of which offer little warning. Horde can get a lot of people right on top of the flag very fast with little warning. Alliance cannot. How often, however, do you see a horde PUG actually heed calls to take the high road en masse? Those that do take the high road in PUGs usually do it in groups of 1 or 2, which isn't generally very effective.

So, in PUG vs. PUG play, I do believe the Alliance has a notable (albeit hardly fatal) advantage based on the layout of the battlefield. One could also convincingly argue that alliance possesses an advantage based on keep and tower layouts as well but I won't get into that.

Last edited by JFoobar; 22-12-2006 at 06:36 PM..
JFoobar is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 08:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Advertisement System V2.5 By   Branden