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So I logged into the PTR with my twink when I heard about the level 30 req nerf, and it was true, but I checked again last weekend and the req is no longer there. Unnerfed for good?
Considering how bloody annoying it is to wait for an almost 4 sec long attack with my shammie's axe just to see it dodged... twice.. and again... I'm almost a little happy about this :) Sorry Stigg ;) Hey, at least I made a twink (even tho it's not a 19 rogue) and I'm lovin' it.
Considering how bloody annoying it is to wait for an almost 4 sec long attack with my shammie's axe just to see it dodged... twice.. and again... I'm almost a little happy about this :) Sorry Stigg ;) Hey, at least I made a twink (even tho it's not a 19 rogue) and I'm lovin' it.
Yep, and that is understandable. 19 Rogues were way too overpowered. Hopefully, this will allow other classes to come out of the woodword. I just fear a every twink will become a hunter. But, if they are changing the amount 1 dodge gives a player...and cutting it in half...my dodge rating just went from about 80% to 40%.
Not that I actually play him anymore...but oh well.
I just find it incredibly interesting the designers are completely redesigning a game mechanic based (IMO) purely on the twink community.
I hear ya, one of my guildies was (he just leveled to 19 this weekend) a level 10 hunter twink with 133% chance to dodge, and I recommended that he copy his twink to the PTR to see how it affects him, and his dodge went down into the 40 range, huge nerf for him. He used to be able to sit there and dance while a 70 tried unsuccessfully to melee him down, but no longer.
He leveled him up just in case the nethercleft pants he had wouldn't equip come patch day, I'd say that he got the biggest nerf out of all the twinks. I am kinda glad that dodge rogues are getting nerfed a little, because they are the only ones that really gave my warrior twink any problems at all, even hunter twinks didn't bother me too much.
Only thing I really hate is what they are doing to my insignia, I can get out of polymorph now, but I rarely ever got put in poly to begin with (and most of the guys I roll with have recombobulator's anyways), and the immune to slowing effects really helped me alot against hunters (and not to mention flag running).
I would think Warrior would be the one class that could kill dodge rogues easily. Overpower, anyone?
Of course, you have to actually HIT them a few times to work up the rage to use overpower, so, I guess there'd still be a problem.
Precisely....overpwer would be the only thing that hit me. So, figuring an overpower to deal...300-400 damage a swing, I have about 25 seconds to kill you before I die.
I would think Warrior would be the one class that could kill dodge rogues easily. Overpower, anyone?
Of course, you have to actually HIT them a few times to work up the rage to use overpower, so, I guess there'd still be a problem.
dodge rogues are some of the toughest twinks out there.
as a warrior you should be speced at least 7 pts in arms w/ Improved Charge. This way you will have enough to immediately drop a Hamstring on any target you face. It's mostly for keeping your target close, but, in the case of a rogue, you will use it to "joust." Rogues can't use slowing effect in the 19 bracket, so Hamstring is a huge advantage when wielding a 2hander. You make sure that you are only in melee range while you are actually swinging.
Wannabe twinks may go so far as to ridicule you or say that you are not acting like a warrior. I say use everything you got. If another warrior doesn't put Hamstring on me or make use of Disarm, I will make him pay for it. You have those abilities for a reason