Unofficial World of Warcraft Forums  
Please respect other members. Please do not post links or information about hacking/warez/cheats.
Read the rules of these forums as we rarely warn before banning. Lost or need RSS check the forum map.

Quick Site Nav
Navigation
Worldofwar.Net
WoW Forums
WoWDigger WoW Database
Articles
Community Blogs
WoW Info
Wrath of the Lich King Info
Primary Professions
Secondary Professions
Maps
Classes
PvP
A-Z Index
Guides
Submit Guides
List Guides
UI/Mods
Latest Mods
Submit Mod
List Macros
Submit Macro
Media Gallery
Gallery Home
Upload Pics
Community WoW Shots
Community BC Shots
Player Pics
Official WoW Shots
Official BC Shots


Donate and get extra forum perks
Support WoW:IncGamers

Go Back   Unofficial World of Warcraft Forums > WoW Community Forums > PTR Discussion

Reply
 
Thread Tools Display Modes
Old 26-06-2009, 12:27 PM   #1
Maticus
Moderator: Warrior
& Community Forums
 
Maticus's Avatar
 
Join Date: Jun 2007
Location: Somerset, England
Posts: 4,909
Blog Entries: 1
PTR 3.2 - Upcoming Isle of Conquest Changes 6/25

A lot of changes have been done to the Isle of Conquest thanks to the feedback provided by players on the PTR. The hit points of the gates and Keep Generals were increased, while damage and cooldowns for certain weapons have been reduced.

Keep testing and providing feedback, Patch 3.2 is likely to be on PTR for at least a month.

Blizzard Quote: (Source)
Based on player feedback and testing, we will be making several changes to Isle of Conquest in the next test realm build. We’d like to lay them out for you here in the hopes we’re able to encourage continued participation and feedback.

* Increased all the gates’ health from 300,000 to 600,000.
* Increased the reinforcement count from 200 to 400.
* Significantly increased the health and damage of the keep generals.

* Seaforium
o Reduced effect range of the siege damage caused. Both the player damage and the siege damage caused should be 10 yards now.
o The Huge Seaforium piles will now despawn for 20 seconds once looted.
* Glaive Thrower
o Reduced the cooldown of Blade Salvo from 60 seconds to 30 seconds.
o Reduced movement speed.
* Demolisher
o The Hurl Boulder and Ram effects no longer share a cooldown.
* Keep Cannons
o Fixed a bug that was causing them to do much more damage than intended.
o Keep Cannons can now be repaired once they are destroyed by clicking on them. This repair process takes 8 seconds and can be interrupted, similar to capturing a PvP objective.
* Siege Engine
o Significantly Increased health.
Your testing of this new Battleground thus far has proven invaluable and we ask that you please keep the feedback coming once these changes have been applied.
__________________
Richardrahll Lvl 80 Fury/Prot Warrior ~ Richboe Lvl 80 BM/Survival Hunter ~ Benrahl Lvl 80 Holy/Ret Paladin ~ Richaena Lvl 80 Unholy Death Knight ~ Richena Lvl 80 Feral/Resto Druid
Maticus is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 08:03 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Advertisement System V2.5 By   Branden