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Blood Elves

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The Blood Elves are a race comprised of former high elves that embraced demonic magic following the destruction of Quel'Thalas by the Scourge during the Third War. In the Burning Crusade, the Elves have joined the Horde seeking to reunite with Prince Kael'thas Sunstrider in Outland. Their capital is the city of Silvermoon located in northeastern Eversong Forest, the heart of their reclaimed and restored homeland.

One of the 6 Horde races: Orcs, Tauren, Undead, Trolls, Blood Elves and upcoming Goblins.

Contents

History

Blood Elf female patrolling Sunstrider Isle
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Blood Elf female patrolling Sunstrider Isle

Ten thousand years ago, during the reign of the night elf Queen Azshara, there was an elite magic-using sect known as the Highborne, who dabbled in magics that many other elves considered heretical by drawing upon the power of the Well of Eternity. Several centuries after the Sundering, which destroyed the Well of Eternity, the Highborne left Kalimdor and settled on the Eastern Continent, founding the kingdom of Quel'Thalas. They became known as the high elves. During this time, they created the Sunwell, and switched to a diurnal waking cycle, instead of the nocturnal cycle they had kept when they were night elves. Their purple skin eventually faded to a pale peach color, like that of the humans and dwarves.

The high elves assisted the Alliance of Lordaeron in the Second War against the Horde and in the war against the Burning Legion. During the Third War, however, Prince Arthas led his army of the undead against them, ravaging Quel'Thalas and corrupting the Sunwell. The high elves were nearly wiped out in the conflict. In rememberance of their fallen brethren, most of them renamed themselves the blood elves, or Sin'Dorei, and swore to avenge their fallen race.

Cut off from their source of power once again, the elves went into magic withdrawal. Desperate for aid following the Third War, the blood elves accepted help from the naga. This was seen as treachery by the Alliance and they were sentenced to death. Prince Kael'thas Sunstrider led his followers to freedom, to the extra dimensional wastes of Outland, the remnants of Draenor, to pledge allegience to Illidan who promised to grant them a new source of magic by siphoning the chaotic energies of demons. Together with their allies the naga, Illidan led the blood elves to conquer Outland, gaining in the process the friendship of the nearly extinct draenei.

The blood elves then followed Illidan to the Icecrown Glacier in an attempt to destroy the Lich King, however, their plans were foiled by Arthas who wounded Illidan forcing the allied blood elves and naga to retreat, allowing Arthas to ascend the glacier and merge with the Lich King.

The Blood Elves as a playable race

Two Blood Elves fighting off an Arcane Elemental
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Two Blood Elves fighting off an Arcane Elemental

The starting area is situated within Sunstrider Isle, northeastern Eversong Forest, Quel'Thalas. Farther south lies the Ghostlands, a level 10-20 zone with a high-level instance, the realm of the Forest Trolls - Zul'Aman.

Silvermoon City is divided into two sections - a city area and a ruins area, separated by a wall and the Dead Scar, an eternal reminder that Arthas passed here once with his Undead army.

Their mount is the Hawkstriders.

Languages include their vernacular Sindassi and their race common Orcish.

Classes

Those who play a Blood Elf can choose from the following classes:

When the Blood Elf class list was released, it caused quite a stir between some players, as they are, to date, the only playable race not to have the Warrior class. However, this will change with the release of Cataclysm, when several knew race/class combinations are added.

Racial abilities

Mana Tap

  • Activate to drain 50 mana from your target and charge yourself with arcane energy for 10 min. This effect stacks up to 3 times. 30 second cooldown. Scales with level.

Arcane Torrent

  • Activate to silence all enemies within 8 yards for 2 seconds. In addition, you gain 20 Energy / 12 Mana for every charge of Mana Tap currently affecting you. Scales with level.
    (Given values indicative of a level 1 character. At level 70, Arcane Torrent gives 161 Mana for each charge. Energy amounts do not scale with level.)

Arcane Affinity

  • 15 point skill bonus to Enchanting (note, this also raises the cap by 15 at each level of enchanting).

Magic Resistance

  • Increase all Resistances by 5.

Priest

The additional racial abilities for Blood Elf priests are:

  • Feedback
    • The next melee attack against the caster will cause 8 Shadow damage and reduce the damage caused by the attacker by 2 for 2 min. (Rank 1)
  • Consume Magic
    • Dispels one beneficial Magic effect from the caster and gives them 120 to 154 mana. (453 to 488 mana at level 70)

History

To read an extended history of the Blood Elves, read the Blood Elf History.