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Broggok
From wow.incgamers.com
General Info
Broggok is the second boss of the Blood Furnace wing of the Hellfire Citadel
Abilities
- AoE Poison Bolt – the bolt hits for about 650-700 damage on impact and has a DoT effect that ticks for 320-380 damage every 3 seconds. It can be removed.
- Poison Cloud – Broggok will drop these beneath him during the fight; it ticks for about 650 a tick but is stationary.
Strategy
The encounter starts by pulling a lever that releases four increasingly difficult waves of Fel Orcs. Once each wave is defeated (or enough time has passed since the last wave was released) the next wave will come immediately. The first wave consists of three non-elite Fel Orcs, the second of three non-elites and one elite Nascent Fel Orc, the third has two elites and two non-elites, and the fourth and final wave has three elites and two non-elite Fel Orcs. Once the fourth wave is defeated, Broggok will come immediately.
The Broggok encounter is actually fairly difficult and heavily reliant on crowd-control to survive the four waves of Fel Orcs that come before Broggok himself. Most players thus far have found it helpful to have Priests or Warlocks use AoE Fear abilities as each wave emerges, to give the group a little more time to prepare. The nonelite fel orcs are fairly docile and can be DPS zerged down pretty quickly. The elites, however, hit rather hard and have an off-target Intercept ability that makes them difficult to keep under control. It is generally wise to crowd control as many of the elites as possible, offtank or stunlock any remaining elites, and use focus fire to kill them as quickly as possible to conserve healer mana.
Once the fourth wave of orcs is dead, Broggok himself will enter the room. He isn't particularly difficult - if you can survive the fourth wave of orcs, Broggok should be no problem. He drops rings of poison on the ground directly beneath him which will slowly expand outward; the tank will need to move him to avoid taking damage. He also has an AoE poison bolt with a DoT component that will need to be dispelled.
It is possible to leave one orc from the final wave crowd controlled while the group heals up and regenerates mana, but usually not necessary.

